Showing posts with label fantasy. Show all posts
Showing posts with label fantasy. Show all posts

October 1, 2013

Nerds in this day and age--an evolution thanks to media expansion.

I know that some of you were thinking I was such a friggin' liar for a post a week but that is still the goal.  I even got a new chromebook to help me go back out and blog all the time.

I'm watching Criminal Minds randomly as I start to write this post and it definitely has me thinking.  Penelope is the resident "nerd" character, and that has been a growing theme over time right now.  Nerd culture in general is now a streamlined thing.  Back in the day my mother used to take the train and the bus two hours across Chicago to get her Doctor Who books from England, not knowing what was in stock.  She had to stay up at a strange time to watch the latest episode that America got.  It was a big deal to her when she went to college that she met someone who went out of their way to knit the Tom Baker era scarf.

Nowadays, not only can you merely just google it and you can get the directions for a great scarf, but BBC America is carrying it and you can watch it on netflix or just rent the DVDs and people will talk about it at the work place (not as much as some other shows, but you're no longer the odd man out).  This has grown for a lot of things.  I noticed it in college when this professor in one my drama classes was relating to obviously not traditionally nerdy drama kids about how Battlestar Galactica was some of the best modern dramatic pieces out there.  That's when I knew--geek culture is becoming mainstream.

It's not everything.  Let's not lie to ourselves, it's not like the national pastime is going to become Warhammer.  But considering all the movies that are getting redone, all the investment in TV show characters that have geeky habits, and all the mainstream focus on nerd events like comic-con, it's now... not so surprising to say you're a trekkie or that you spend a good amount of your time playing video games.  And I can mention pretending to be a vampire on the weekends without people proceeding to ask if I'm in a cult and deciding not to interact with me.

However, I wonder if this really means that geeks are increasing in numbers.  Are we?  And what does that really mean if we are?

Well i think with the way media works these days, thanks to the impossible greatness of the internet, people are able to find out about things easier than they were before.  By the time I was in high school, if you wanted an obscure anime, either you had to have a friend or be in the dubbing circles on the early days of internet forums, or you had to find a place to buy it online and potentially have to know japanese to enjoy it once you received it.  And the price was friggin' high!  The sad thing is this is when it was just becoming easy for anime exposure.  Nowadays there are conventions all over the place, they carry manga in mainstream bookstores, you have Amazon the seller of EVERYTHING, and on top of that you can direct download some of the more popular animes on netflix.  Isn't it great living in the future?

This extra exposure to things that others who were not genetically predispositioned to dress up as Beverly Crusher on Halloween two years in a row (that's me, by the way) means that people are no longer surprised by they hobbies that previously had either been hidden from the majority of the public or had been stigmatized by popular culture and individuals who didn't understand nor cared to do the research.  I encourage young pen and paper gamers to watch the Tom Hanks classic Mazes and Monsters.  This is how our hobby was portrayed.  Can you believe that?  As much as the internet has its down points, its ability to connect and teach has lessened the stereotypes.  Now there are many more avenues for communication and learning, and acceptance is definitely increasing over time.

But another thing I see happening is that there is a lot more "casual nerding" going on.  There are people who may be interested in one sci-fi series, but can't seem to dig the whole Asimov or LeGuin library.  There are people who really like playing Mass Effect but then would never consider the rest of Bioware's franchises or even other games like mass effect.  There are people like me who do like a really good Doctor Who episode, but don't hunker down to watch the entirety of the series or feel it even necessary to appreciate it.  Possibly because the need of extreme interest is low thanks to media, we're getting more people who like geeky pursuits but don't love them the same way the smaller geek culture did before.  If you don't have to  an hour and a half bus ride to get that book you've been waiting for, it's probably easier to love the series and not be a die-hard.

And this is part of the reason I feel like writing this whole long rant today.  Living in the future means we are more exposed to these great hobbies and genres that have now experienced more time in the limelight.  It's fantastic.  As much as I haven't read or seen Game of Thrones (I swear to god I'll read the books don't judge me) I'm happy that we have a fantasy series outside of Tolkien's world that is now part of popular culture.  I'm elated that people are getting interested in the philosophical quandries that sci-fi explores in new stories.  I have to stop myself from doing a joyful dance when I went into a Barnes and Noble and saw they were selling Settlers of Catan and Pandemic.  It's almost as if we're in a miniature nerd renaissance.

But with that there are some drawbacks.  Part of the reason I used to love sci-fi is that I found that it was the better composed art forms.  Tighter, more thoughtful writing was prevalent.  Things were thought through.  But the more I look back, the more I realize that this was due to my mother's really good taste in art all around.  There are really bad versions of any traditionally nerdy pursuit out there, and thanks to living in the future, that has also spread around.  I am not going to pretend I know what all of them are, and in fact I'm not going to list any for fear of nerd rage.  Feel free to leave it in the comments.  But we all know what we're talking about.  This is why we're always wary of any story with lizard men--it doesn't automatically mean it's bad, but it does mean there is a higher probability of crap in that story.

Now that these nerd loves are front and center, it means that there is a higher probability that the "normal consumer" of certain medias are going to be more highly exposed to the filth.  Noticed how many comic book movies are receiving the sequel treatment that ruined many a franchise before.  Old sci-fi movies are getting redone and forgetting why those stories were important in the first place.  One example that I hate picking on but I'm going to anyway is Star Trek: Into Darkness.  J.J. Abrahms makes great movies.  They're exciting and riveting and you get sucked in the theater and you forget that you drank a bucket worth of lemonade and need to pee for the last hour of the film.  He makes great films.  I'm never going to argue that Into Darkness was a bad movie.  But I will argue is that Into Darkness was bad Star Trek.  We're talking about a series that was known for thoughtful questions of humanity that were answered in hour-long shows.  Not every episode does that, but the pursuits of those questions are always present.  Those questions were not fully defined or explored in Into Darkness.  In fact, I would argue that Into Darkness has the opposite problem that the very first Star Trek movie had.  Star Trek: The Motion Picture was a great question about the reach of humanity in space and its affects that was clouded with bad writing and editing.  Star Trek: Into Darkness was a very well done movie that never touched anything that would make the audience think after they left the theater.

On top of the normal things that will affect any medium that becomes part of pop culture, you now also have nerds becoming more prevalent as characters in other stories, such as Penelope in Criminal Minds.  Her portrayl is okay, although it does totally fall into the stereotypical problems that any hacker schematics do in any TV show or movie (no, hacking isn't just a bunch of fast code typing, it doesn't work quite like that).  But let's take a look at The Big Bang Theory.  I'm officially going to say this: fuck that show.  What the internet did to help get away from stereotypes that associate with nerds, i.e. the whole loner persona who has trouble communicating with people and are so out of the loop they can use their personality to collect disability, The Big Bang Theory brought back in full force.  There are geeky people of all different walks, and let me tell you I've been a loyal fan of Star Trek while still knowing how to dress fashionably and not be socially awkward.  I could make a whole blog post about how we have to stop treating socially awkward like it's a subset of cute, but then I may have to do research into The New Girl and I'm not feeling that.

Finally, there is the in-fighting.  I've posted about this before, where there is a subset of nerds judging other nerds about not being geeky enough.  Female cosplayers do get the largest brunt of it but it happens all over the place.  People who don't know all the lore judging people they believe know less of the lore for their beloved series.  People who think that the influx of women in certain fields is entirely superficial.  People who feel you have to prove yourself to them before you can join their games.  SERIOUSLY GUYS!  There should not be a test on whether or not you're a nerd!  Why would we be so exclusive?  Who benefits from that?  Seriously, so many other groups have shot themselves in the foot from in-fighting, do we want to join those ranks because someone who wants to join your Star Trek marathons doesn't fluently speak Klingon?  Are we seriously going to do this?

As you can see, there are so many benefits to this new nerd era we're living in right now, but also some set backs.  Some of the things that I hope all of the geek-spheres take advantage of is the ability to expose more people to the love of their hobbies.  For example, my friend David Zoltan, the man who introduced me to the LARP hobby I've loved, is now opening up Geek Bar Chicago thanks to the magic of kickstarter.  I don't know how successful this could've been without the magic of living in the future.  I think if we invest in spreading the word and accessibility, we can teach the masses why we've loved these hobbies all this time, and invite them into what we invested those long bus rides across town for.  That will help get rid of the issues with misrepresentation and, potentially, with poor quality nerd productions.  We just have to show everyone not only what we like, but why we like it.

As a side note, there's a part of me that likes bringing good sci-fi to the forefront.  Star Trek is definitely a big part of the reason why NASA exists in the first place.  So many genius people were inspired by it.  Maybe we can get that again in hope that it wil inspire the next generation for us to a better future, where maybe NASA will no longer be considered non-essential.  Because in the long run, those hopes that widened our eyes when we participated in all of these things are actually help make us into people who strive to problem-solve, discover and create in the future.  That would be the best result of this mini renaissance, don't you think?

October 3, 2012

Once Upon A Time: Something I should've written about months ago

Around the same time I was giving Grimm a chance was the same time that Once Upon a Time came out on the scene.  I was more excited about Grimm just because of how one friend had described the premises of both shows.  I was also afraid that it would be too close to Fable, the comic book series that I read a bit of when a friend lent it to me in college.  By the way, what I read was also pretty good if you're into non-superhero based comic series.

But then you may remember when I decided not to go back to Grimm, and at that point a different friend was telling me about how amazing Once Upon a Time is.  I went on hulu and I decided to catch up.

The first season is probably one of the best written dramas on television I have ever seen.  I sincerely mean that, as someone who appreciates a lot of great shows from the past and present.  Recently comedies have been getting a lot of the writing talent, with a few dramas surviving the test of time.  Lost and a couple others have been able to survive, but very few have been able to.  Oh my god, I don't  remember if I ever told you about the time I tried to keep up with The Event, but that was painful.  Very painful!

Once Upon a Time's first season revolves around the strange happenings in Storybrooke, which happen around the time Emma, our hero who is unaware of her fate, turns 28.  Henry, her son she gave up for adoption ten years before, finds her and lures her back.  He is convinced that the people of Storybrooke are fairy-tale characters that have been cursed to this little town, and that his adoptive mother, Regina, is the evil queen that sent them there.  Emma writes this off as a child who's very attached to this book he just read.

But Henry is right.  And as the child of Snow White and Prince Charming, Emma is the only way to break the curse.

Through season one you don't only see the fairy-tale characters coping with these new lives they don't realize they've been stuck in for the last 28 years, you see who they were before and the kinds of characters they were.  And because ABC is able to play with the Disney universe, you see references to  your favorite interpretations to the lore you grew up with.  Each episode shows the background of a character and their present situation.  I was so impressed that almost every episode had a twist that I did not see coming.  You get totally invested in the characters you love and the characters you hate.  Both are written with great depth and thought.  Hearkening back to Grimm, there was not a "Hitler is a Werewolf" moment. The cast is also fantastic.  They are definitely great at portraying their characters consistently through the show, which is vital.  My personal favorite is Rumpelstiltskin as played by Robert Carlyle.  He gets down the mischief concealing his power plays pretty well.   All around it was a great package.

Here is my suggestion to you if you haven't done so already: watch all of Season One.  Netflix has it now, and if you have hulu plus you may be able to get it there too.  Watch it IN ORDER because the season is soooo well written that you have to watch it in order to appreciate the universe in it's entirety.

I just saw the first episode of season two, and it has taken the show into some dark places pretty fast.  I am sure they've got an idea on how they want to do this, it's just not where I expected it to go.  After you're caught up on season one, watch season two.  Please feel free to let me know what you think of it.  Seriously, shoot me an email about it!  It's the kind of show that's great watching it on your own, but even better if you have someone to chat about.

April 7, 2011

Dwarves... what to say?

Sometimes I ask people what I should blog about, but then I get suggestions like dwarves.  And not any elaboration on that.  Just: "Dwarves".  And I take it because I really want to write something, I'm just not sure what.

What is there to say about dwarves really?  Well I guess there are a few things...

We need to decide as a nerd collective whether or not dwarven women have beards.  Seriously, I'm tired of this insinuated guessing game.  Many places decide they dont (Dragon Age, Dungeons and Dragons, Pathfinder) but it's still alluded to time and time again.  Let's get consistent on that.  Either give them beards or have them be beardless.

Dwarves, I think of all the fantasy characters, tend to be the most consistent with how they're perceived.  Elves may possibly be more popular, but they get a reboot from time to time.  Dwarves are almost timeless.  As soon hear dwarf you know immediately they're short and broad and probably making something out of stone/metal, or defending the honor of something.

However, dwarves are the ones you'd least expect in the future.  Maybe because we tie them so close to the earth, that anything above that gets "unbelievable.  I do use that term loosely, since we're talking about fantasy.  But imagining dwarves in space is (funny and) incomprehensible.

Alright, I've rattled on enough aimlessly about dwarves.  Do you all have anything to add?

August 30, 2010

Star Wars =/= Science Fiction: My reasoning

Alright, this has come up in conversation recently, so I'm going to try to talk about this in a short, concise blog.  We'll see if that happens.

Now, excluding the series in question, think about the major themes and elements that make a story a Sci-fi versus a Fantasy.

SCIENCE FICTION...
uses technology of the possible future, based in the theories and dreams currently, to mold a plot where the dilemma is caused or possibly fixed by technology.  Many stories of the genre have themes involving humanity, society and moral ambiguity.  A great example of a Sci-Fi movie is Blade Runner.  For a literary example, let's go with Brave New World.

FANTASY...
uses a world where forces beyond scientific explanation and many times is mastered by an innate intuition of how it interacts with the world.  These forces are used to explain phenomena in the world, as well as a major plot device for progressing the main character(s) goals.  Many stories of the genere have themes involving good versus evil, family inheritance, and an epic journey (either internal or external).  Both The Lord of the Rings and the Harry Potter series are great examples of fantasy books turned into movies.

When it comes to themes and story progression, Star Wars has a lot more in common with the Harry Potter Series than it does with  Brave New World, Star Trek or even Firefly.  It follows the journey of a young man who has to come to terms with a great power within in, and how to rectify the evil brought to his home without him even pursuing an adventure.  He's inherited a gift from both his parents that he uses to see and change the universe around him.  He has to believe in it first to work, and then he has to use that power to defeat one of the greatest evils ever known.  I just described the stories of Harry Potter and Luke Skywalker in the vaguest terms.  They really do have a lot in common and should go get some tea together.

"Set in space" does not mean "Sci-fi".  "Aliens in space" do not mean "Sci-fi".  There's a lot more to it than technobabble.  And I'm sorry, the addition of the force being "aliens in your blood" rather than just a mystical entity does not change the fact that science is unnecessary to any Star Wars plot.

Now this is not to say that the worlds cannot blend or meld into one another.  Strange, inexplicable things can happen in many sci-fi stories.  Fantasy will utilize science from time to time, especially if it's in a modern setting.  Usually though, the way the plot focuses on and resolves the main conflict is the key to seeing what a story is when it comes to these two genres.

Talking about this with my friend Proptart, she classified it as a "Sci-fi Fantasy", wherein there are some sci-fi elements in the story (space travel and such) but the story itself is of the fantasy genre.  Although I would accept this classification, I would prefer to go the extra step and call it a "Space Fantasy"--a fantasy story told in a galatic setting.

I doubt Blockbuster is going to rearrange their layout for that classification.

November 2, 2009

Magic in a Story: A Balancing Act


I have just finished the first "chapter" of the web comic my friend Proptart and I are going to be doing, and I'm told I can still write.  As long as I can write better than I did in high school, I'm all good with that.  But soon after the next chapter, magic is going to be a big item in the story, and if you want magic to be good, you need to make it logical.

This is hard to do.  First of all, nothing in known physics supports anything that human lore refers to as magic.  Therefore, it is inherently illogical in our world.

However, you can't just put in a fancy spell any time you feel like it's cool and awesome.  I find when that happens in fantasy stories, the reader just stops believing.  It's hard to get immersed when the protagonist can essentially solve every problem with a spell the reader has never heard of before but conveniently works exactly the way the protagonist needs it to.  It's also hard to believe a random collection of handy spells with no clear ties can be learned.  This is the one thing that annoyed me about Dungeons and Dragons: the magic has no real theme to tie it all together.  Sure, there were schools of magic but there was no clear theme of manipulation of something that made the magic really cohesive.  Now that didn't stop me from loving D&D as much as I do.  It was just annoying.

I like magic when there's a main theme to it.  A good game that I know of that works like this is Unknown Armies.  Your character would have a world-view so skewed that you see things most people don't, and hence you manipulate parts of the world with that magic.  There are conditions to keeping that magic but with one's world view so skewed, it's usually easy to keep to those restrictions.  Another game that has a good sense of themes or worlds of magic is World of Darkness' Mage.  Each mage is awakened to the secret ways of bending the world.  They can only affect certain aspects of the world around them, but over time master it very well and make friends that have different specialties.

I feel like this helps a world make more sense.  There has to be some system that works in the world that allows physics bending magic to happen.  Whether you're an Urbanomancer in tune to the city so well you can occasionally have hobos do your bidding, or you have figured out how to talk to the dead while you work at the morgue, a system of bending the rules is easy to get lost into when it comes to story.  So that kind of system I'm hoping to use.

Right now my idea is to use nature as a system.  Of course this would mean using the four elements: earth, wind, fire, air.  But I want to intersperse that with other parts of nature too.  Plant growth is something I think would be good to manipulate, and I have to think of some other natural forces that can be manipulated.  But all of this will be rather limited as well.  On with intense clarity and concentration can one move a substantial amount of earth.  Air is the easiest to manipulate, but it takes years of practice before someone can actually knock someone over with wind, let alone several people.  Fire is so dangerous that usually mages specialize in it and can't make much use of it until a decade of honing their skill.

One thing I think is dangerous to dabble with is the manipulation of things that have free will.  People controlling animals will probably not exist in my world at all.  Any kind of mind magic, or psionics (a dirty word to many D&D lovers) will be of very limited power.  I will say it will exist in my world, but not as a way to manipulate characters with hypnosis or mind control.

I'm hoping I've got the perfect balance of logic and fantasy going on in my magic scheme.  You won't know until I've got the web comic up and running how it's going to take shape, but I hope you readers will think my story is full of epic win.

p.s I got the picture for this blog post here.