I'm trying to go through another play through of Dragon Age II, with a good hearted warrior, and I'm finally at the point where I'm finding things to be repetitive. Now it takes me longer than the average gamer to care about things repeating. I played the original Dark Cloud over and over and that is nothing but repetitive hack and slash dungeon crawl.
How is that tunic enough protection? |
But then again, I didn't feel the desire to replay this game. Dragon Age II has some of the same pitfalls the original Dark Cloud did: dungeons that look the same, enemies you fought 2 minutes ago showing up again, not too much variation in fighting tactics as you level up or progression in party fighting style is slow. Or at least that's how I feel now.
Part of it may be that I played a mage the first time in DA2, which means there's a lot of variation in my battle decisions. Choosing to be a warrior straight from that isn't as interesting. It's less about the flash and more about the smack down. Not that I don't like the smack down, but I think I've always been one to be a little more attracted to spectacle when it comes to fantasy fights.
However, that's not the problem. The problem is I want to go through the game for the story and the characters and the choices I have to make, and the fighting feels like it's in the way! Screw you coterie thug, I want to get to the dialog!
I don't know if it's just me. It's not like I want all the fighting gone. Maybe if I had a fast forward version I could do when I beat the game the first time I'd be more satisfied with my experience now. Then again, I'm not one to play Heavy Rain either. I want a real video game. Scratch that, I want a video game with violence. We can debate the definition of "real video game" later. I still want to kick ass though.
And thus the title of this post. Unfortunately I can't end with a solution, which I would prefer to do, but I'm afraid this is just me being a weird nerd.
More games need to have better replay value!
ReplyDeleteI completely understand. There is no way I'm ever going to replay some RPG with 150+ hours of "gameplay."
ReplyDeleteYour post made me think of the Linear RPG:
http://girlflash.deviantart.com/art/The-Linear-RPG-114501766
I know that feeling, i just hate it when you get not even END GAME but middle game or sometimes earlier and your already on auto pilot hacking away at every monster, seems hardly a challenge.
ReplyDeleteWhen I read your blog post title, I thought it was all about video games turned into movies. Oh well, I am wrong about it. Anyway, what kind of video game with violence would you like to try. I am actually into playing Call of Duty and World f Warcraft now and I think both of them can be classified as violent video games.
ReplyDelete