October 17, 2010

Recap, Session 6: Good Spy, Bad Spy

Today's game was short because of previous obligations by players. Real life does come before game, which is something that you have to do if you want to be a functioning adult. But we did get a lot done.

Again, regarding the world and characters that I created:

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Before the party could leave the capital of Vidrigez to investigate the disappearance of Prince Aeriche, Escrow the druid came down with a horrible stomach ailment again, unable to join his associates in the trip to Everterre.  After a random attack by some wandering trolls, the party was able to get to Everterre mostly in tact, although the trolls certainly weren't.

Atreyu confirmed that the man they were looking for was actually the head of the guard, who's named Ingard.  He proceeded to find the man and tail him for a while.  Dreamtar took another approach and actually filed a missing person's report with the guard, giving the exact description of Aeriche.  In the process of revealing himself and some of his assignment, the guard ended up arresting him, telling him they needed to protect him as a witness while telling Bram and Atreyu that he had been arrested due to implicating himself in that crime (that they were also investigating).

Atreyu continued to follow Ingard into the night and saw that he with another fellow guard went back into his home's cellar.  Atreyu quickly went back in town and roused Roto and Bram to see if they could catch Ingard and his coworker in the act.  Instead they came back to an empty cellar, where amongst the stored food were the leavings of someone living there.

The three went back to the inn at the night, knowing that Ingard had been keeping someone in there.  In the morning Atreyu scolded Dreamatar for putting Ingard on their trail.  Dreamatar defended his tactics.  Meanwhile Atreyu also received a note from the guard's office...


I am sad that we were only able to get three hours in, but we're hoping to find a new space that is less restricting on time than the local library.  If any of you know of any place where gaming for long hours is acceptable in Chicago, leave a comment.  We have some ideas in mind. the question is convenience at this point. (we seem to live in totally opposite corners of Chicagoland)

Next time, will we figure out where Aeriche was?  Did Ingard have him?  Will the PCs go to King Aust empty handed? Find out next game session... which is going to be a while from now.

1 comment:

  1. My first thought is always a FLGS. I know Chi-town area has them, but that many of them are large enough that getting table space is interesting at best. Players' homes are usually my next suggestion.

    I also see workplaces as interesting options- for quite a while, my husband's game group was meeting in the back room of a local pancake restaurant where one of the group members worked, at the OK of the owner.

    I've seen parks (which won't work in the fall/winter of Windy City very well) and museums as well- but a good option might be a church. Many of them have all purpose rooms that are well appointed with chairs and whatnot. I don't know any of your group affiliations, but a UU place might be worth investigating.

    Good luck!